Jamie Payne and Twinfinite Staff
The Forest Cheats List for PC & PS4
There are some codes that you can use in The Forest that will require the game to be put into developer mode before they can work. This is the case for most of the codes. However, there are some that can be used without the game being in developer mode. For these codes, simply type the code at the game’s title screen:
Ironforest: Buildings are indestructible.Meatmode: Disables all cheats.Rawmeatmode: Permanent death. Your save file will be erased upon dying.Regrowmode: 10% of fallen trees will regrow while you sleep (as long as the stump is still there).Veganmode: Enemies will only appear in caves.Vegetarianmode: Enemies will only appear at nighttime.Woodpaste: Resets holes created by hole cutter and crane.
These cheats can also be used on PS4 if you plug in a USB keyboard into your console and enter them at the main menu.
How to Enable Developer Mode to Enter Console Commands on PC
The majority of the codes in The Forest will require the game to be put into developer mode. In order to do this, simply type developermodeon at the title screen, and then press F1. You should see a small text box in the top-left corner. You can then start the game. The following commands can be entered by pressing F1, typing the code into the text box, and then pressing enter.
All Console Commands in The Forest
Clothing Console Commands
Player clothing console commands can be used in The Forest to equip you player with the following clothing:
Terrain & Lighting Console Commands for The Forest
terrainreader on: Turns on terrain.terrainreader off: Turns off terrain.lightingtimeofdayoverride off: Turns off the command.lightingtimeofdayoverride morning: Sets game lighting to morning until turned off.lightingtimeofdayoverride noon: Sets game lighting to noon until turned off.lightingtimeofdayoverride sunset: Sets game lighting to sunset until turned off.lightingtimeofdayoverride night: Sets game lighting to night until turned off.advanceday: Skips one day ahead.plantallgardens: Plants all gardens and returns the amount of gardens.growalldirtpiles: Grows dirt piles within gardens.setcurrentday #: Will change the day depending on amount. 1-100 scale.timescale #: Changes the speed of the day. Another section will be created detailing this.gametimesacle #: Changes speed of hunger, energy, and thirst.cutdowntrees #: Cuts down trees equal to amount input.cutdowntrees #%: Cuts down trees equal to percentage.cutgrass #: Cuts grass in a small radius around player.checkday: Checks the time of day.forcerain light: Changes weather to light rain.forcerain medium: Changes weather to medium rain.forcerain heavy: Changes weather to heavy rain.forcerain cloud: Changes weather to cloudy.forcerain sunny: Changes weather to sunny.
Console Commands for Animals in The Forest
killallanimals: Kills all enemies in the game. They will still respawn.killclosestanimal: Kills the closest animal to the player.animals on: Turns animals on.animals off: Despawns animals.birds on: Turns birds on.birds off: Despawns birds.Spawnanimal quiet: Spawns a trapped animal if an animal trap is nearby.Spawnanimal rabbit: Spawns a rabbit.Spawnanimal lizard: Spawns a lizard.Spawnanimal crocodile: Spawns a crocodile.Spawnanimal deer: Spawns a deer.Spawnanimal turtle: Spawns a turtle.Spawnanimal boar: Spawns a boar.Spawnanimal tortoise: Spawns a tortoise.Spawnanimal raccoon: Spawns a raccoon.Spawnanimal squirrel: Spawns a squirrel.
Enemy Console Commands in The Forest
veganmode on: Enemies will only appear in caves.veganmode off: Turns the command off.resetallenemies: Resets AI and kills all enemies.enemies on: Turns cannibals, mutants, and other enemies on.enemies off: Turns enemies off.knockdownclosestenemy: Knocks down the closest enemy.killclosestenemy: Kills closest enemy to you.killallenemies: Kills all enemies in the game, but they will respawn.killendboss: Kills the end boss.astar on Turns on path finding for enemies.astar off Turns off the command.spawnregularfamily: Spawns 3-6 regular cannibals.spawnpaintedfamily: Spawns 3-6 painted cannibals.spawnskinnedfamily: Spawns 3-6 skinned cannibals.spawnskinnyfamily: Spawns 3-6 skinny cannibals.Spawnmutant male_skinny: Spawns a male skinny mutant.Spawnmutant female_skinny: Spawns a female skinny mutant.Spawnmutant skinny_pale: Spawns a skinny pale mutant.Spawnmutant male: Spawns a male mutant.Spawnmutant female: Spawns a female mutant.Spawnmutant armsy: Spawns an armsy mutant.Spawnmutant vags: Spawns a vags mutant.Spawnmutant baby: Spawns a baby mutant.Spawnmutant fireman: Spawns a fireman mutant.Spawnmutant pale: Spawns a pal mutant.Spawnmutant fat: Spawns a fat mutant.
Building Console Commands in The Forest
cancelallghosts: Removes every blueprint that has been placed.buildallghosts: Builds every blueprint that has been placed.buildhack on: Allows building similar to creative mode.buildhack off: Turns off the command.loghack on: Carried logs are infinite, but must have a long in hand to work.loghack off: Turns off the command.
These buildings are unique to the console command system, and cannot be built in normal gameplay:
UnlimitedHairspray on: Never run out of hairspray fuel. UnlimitedHairspray off: Turns off the command. Itemhack on: With item in inventory, generate infinite of that item. Itemhack off: Turns off the command. Energyhack on: Infinite energy and stamina. Energyhack off: Turns off the command. Godmode on: Infinite health, stamina, fullness, water, energy, et cetera. Godmode off: Turns off the command. Survival on: Infinite fullness and water. Survival off: Turns off the command. Speedyrun on: High speed while moving. Still susceptible to fall damage. Speedyrun off: Turns off the command. Invisible on: Move underwater as if you’re walking, no extra effects like blood. Invisible off: Turns off the command. Stewcomboverbose on: Indicates when successful stew recipe was consumed. Stewcomboverbose off: Turns off the command. Save: Saves the game at the current position. Killlocalplayer: Kills player. In multiplayer, puts you to downed state. Killmefast: Permanent suicide. Requires reload of save. Revivelocalplayer: Revives player. Only works within multiplayer. Fakehitplayer: Fakes hit the player. Causes flinching, but no damage. Setvariationextra None: Removes jacket from player in multiplayer. Setvariationextra Jacket: Adds jacket to player in multiplayer. Decaynextmeat: Changes meat one iteration. Fresh turns to edible. Edible to spoiled. Poison: Infects the player. Same effect as poison arrow. Hitlocalplayer #: Player will take specified amount of damage. Goes from 1 to 100. Setstat Health # : Changes health to specified number. Goes from 1 to 100. Setstat Stamina # : Changes stamina to specified number. Goes from 1 to 100. Setstat Energy # : Changes energy to specified number. Goes from 1 to 100. Setstat Fullness # : Changes fullness to specified number. Goes from 1 to 100. Setstat BatteryCharge # : Changes charge to specified number. Goes from 1 to 100. SetSkill runTime # : Changes Strength and Athleticism stats. Goes from 1 to 100. SetSkill lungTime # : Changes Strength and Athleticism stats. Goes from 1 to 100. SetSkill ath # : Changes Strength and Athleticism stats. Goes from 1 to 100.
The console commands will provide the player with useful information:
deviceDebugInformation on: Shows you statistics about your device. deviceDebugInformation off: Turns off the command. achievementloglevel none: This is the default log level. achievementloglevel log: Logs achievement progression without errors. achievementloglevel error: List errors without achievement progression. achievementloglevel all: Lists achievement progression including errors. pmactivestatelabels on: Shows current behavior of enemies and animals individually. pmactivestatelabels off: Turns off the command. Help: Lists all commands. Use F2 or tilde to locate all of them as the menu is small. Clear: Clears the console of all text and information. Showgamestats:Shows stats such as kills, buildings built, et cetera.
These console commands can be used to change The Forest’s difficulty:
setdifficultymode peaceful: Changes difficulty to peaceful. setdifficultymode normal: Changes difficulty to normal. setdifficultymode hard: Changes difficulty to hard. setdifficultymode hardsurvival: Changes difficulty to hard survival. setgamemode standard: Changes game mode to standard. setgamemode creative: Changes game mode to creative. setgamemode mod: Changes game mode to mod.
PlaceBuiltObjects Ex_SmallWallChunkBuilt 1: Spawns a Small Wall.PlaceBuiltObjects TreesapCollectorBuilt 1: Spawns a Sap Collector.PlaceBuiltObjects DryingRackBuilt 1: Spawns a Large Drying Rack.PlaceBuiltObjects Ex_WallChunkBuilt 1: Spawns a Custom Wall.PlaceBuiltObjects Ex_GardenUndergroundBuilt2 1: Spawns a Garden Cave.PlaceBuiltObjects Ex_WallChunkBuiltH 1: Spawns a Custom Wall.PlaceBuiltObjects EffigyHead 1: Spawns a Head Effigy.PlaceBuiltObjects Trap_FishBuilt 1: Spawns a Fish Trap.PlaceBuiltObjects Ex_RaftOarBuilt 1: Spawns an Oar from Boat.PlaceBuiltObjects GardenBuilt 1: Spawns a Small Garden.PlaceBuiltObjects PlatformBuilt 1: Spawns a Platform.PlaceBuiltObjects TreeHouseChalet_Built_Anchor 1: Spawns an Alpine Tree House.PlaceBuiltObjects TreeHouseChalet_Built_Rope 1: Spawns an Alpine Tree House.PlaceBuiltObjects TreeHouse_Built_Anchor 1: Spawns a Tree House.PlaceBuiltObjects TreeHouse_Built_Rope 1: Spawns a Tree House.PlaceBuiltObjects TreePlatform_Built_Anchor 1: Spawns a Tree Platform.PlaceBuiltObjects TreePlatform_Built_Rope 1: Spawns a Tree Platform w/ Rope.
The following buildings are standard buildings that can be found in The Forest:
PlaceBuiltObjects ArmorMannequinBuilt 1: Spawns an Armor RackPlaceBuiltObjects ArrowBasketBuilt 1: Spawns an Arrow BasketPlaceBuiltObjects Bed_Built 1: Spawns a BedPlaceBuiltObjects Birdhouse_Built 1: Spawns a BirdhousePlaceBuiltObjects BoneBasketBuilt 1: Spawns a Bone BasketPlaceBuiltObjects BoneChair_Built 1: Spawns a Bone ChairPlaceBuiltObjects BoneFrame_Built 1: Spawns a Bone FramePlaceBuiltObjects BonFireBuilt 1: Spawns a BonfirePlaceBuiltObjects CeilingSkullLightBuilt 1: Spawns a Ceiling Skull LampPlaceBuiltObjects ChairBuilt 1: Spawns a ChairPlaceBuiltObjects Chandelier_Built 1: Spawns a Bone ChandelierPlaceBuiltObjects Decoration_deerSkinBuilt 1: Spawns a Deer Skin DecorationPlaceBuiltObjects Decoration_GroundWeaponHolderBuilt 1: Spawns a Ground Weapon HolderPlaceBuiltObjects Decoration_RabbitSkinBuilt 1: Spawns a Rabbit Fur DecorationPlaceBuiltObjects Decoration_skullBuilt 1: Spawns a Decorative SkullPlaceBuiltObjects Decoration_TrophyMakerBuilt 1: Spawns a Head TrophyPlaceBuiltObjects Decoration_WallPlantPotBuilt 1: Spawns a Wall PlanterPlaceBuiltObjects Decoration_WallWeaponHolderBuilt 1: Spawns a Wall Weapon RackPlaceBuiltObjects DryingRackLiteBuilt 1: Spawns a Drying RackPlaceBuiltObjects EffigyBigBuilt 1: Spawns a Large EffigyPlaceBuiltObjects EffigyRainBuilt 1: Spawns an Arm EffigyPlaceBuiltObjects EffigySmallBuilt 1: Spawns a Small EffigyPlaceBuiltObjects Ex_BoneFenceChunkBuilt 1: Spawns a Bone FencePlaceBuiltObjects Ex_CraneBuilt 1: Spawns a CranePlaceBuiltObjects Ex_EffigyBuilt 1: Spawns a Custom EffigyPlaceBuiltObjects Ex_FloorBuilt 1: Spawns a Custom FloorPlaceBuiltObjects Ex_GardenBuilt 1: Spawns a Garden CustomPlaceBuiltObjects Ex_PlatformBuilt 1: Spawns a PlatformPlaceBuiltObjects Ex_RockFenceChunkBuilt 1: Spawns a Rock WallPlaceBuiltObjects Ex_RockPathChunkBuilt 1: Spawns a Rock PathPlaceBuiltObjects Ex_StickFenceChunkBuilt 1: Spawns a Stick FencePlaceBuiltObjects Ex_WallDefensiveChunkBuilt 1: Spawns a Defensive WallPlaceBuiltObjects Ex_ZiplineBuilt 1: Spawns a Freestanding ZiplinePlaceBuiltObjects Ex_ZiplineTreeBuilt 1: Spawns a Tree ZiplinePlaceBuiltObjects FireBuilt 1: Spawns a Basic FirePlaceBuiltObjects FireBuiltRockPit 1: Spawns a Fire PitPlaceBuiltObjects Fireplace_Built 1: Spawns a FireplacePlaceBuiltObjects FireStandBuilt 1: Spawns a Standing FirePlaceBuiltObjects GazeboBuilt 1: Spawns a GazeboPlaceBuiltObjects HolderExplosives_Built 1: Spawns an Explosives HolderPlaceBuiltObjects HolderSnacks_Built 1: Spawns a Large CabinetPlaceBuiltObjects HouseBoat_Small 1: Spawns a House BoatPlaceBuiltObjects LargeRaftBuilt 1: Spawns a Large RaftPlaceBuiltObjects LeafHutBuilt 1: Spawns a Temporary ShelterPlaceBuiltObjects LogCabinBuilt 1: Spawns a Log CabinPlaceBuiltObjects LogCabin_Small_Built 1: Spawns a Small CabinPlaceBuiltObjects LogHolderBuilt 1: Spawns a Small Log HolderPlaceBuiltObjects LogHolderLargeBuilt 1: Spawns a Large Log HolderPlaceBuiltObjects MedicineCabinet_Built 1: Spawns a Small CabinetPlaceBuiltObjects MultiSledBuilt 1: Spawns a Log SledPlaceBuiltObjects MultiThrowerBuilt 1: Spawns a CatapultPlaceBuiltObjects RabbitCageBuilt 1: Spawns a Rabbit CagePlaceBuiltObjects RaftBuilt 1: Spawns a Small RaftPlaceBuiltObjects RockHolderBuilt 1: Spawns a Small Rock HolderPlaceBuiltObjects RockHolderLargeBuilt 1: Spawns a Large Rock HolderPlaceBuiltObjects RockSidePlatformBuilt 1: Spawns a Side PlatformPlaceBuiltObjects RopeBuilt 1: Spawns a Climbing RopePlaceBuiltObjects ShelterBuilt 1: Spawns a Hunting ShelterPlaceBuiltObjects SkinRack_Built 1: Spawns a RackPlaceBuiltObjects SkullLightBuilt 1: Spawns a Skull LampPlaceBuiltObjects SmallTableBuilt 1: Spawns a Small TablePlaceBuiltObjects SpikeDefenseBuilt 1: Spawns a Defensive SpikesPlaceBuiltObjects StickMarkerBuilt 1: Spawns a Stick MarkerPlaceBuiltObjects Stick_HolderBuilt 1: Spawns a Small Stick HolderPlaceBuiltObjects Stick_HolderLargeBuilt 1: Spawns a Large Stick HolderPlaceBuiltObjects TableBuilt 1: Spawns a TablePlaceBuiltObjects Target_Built 1: Spawns a Wood TargetPlaceBuiltObjects Trap_Deadfall 1: Spawns a Deadfall TrapPlaceBuiltObjects Trap_LeafPileBuilt 1: Spawns a Leaf Pile TrapPlaceBuiltObjects Trap_RabbitBuilt 1: Spawns an Animal TrapPlaceBuiltObjects Trap_RopeBuilt 1: Spawns a Noose TrapPlaceBuiltObjects Trap_SpikeWall 1: Spawns a Happy Birthday TrapPlaceBuiltObjects Trap_swingingRockInTree 1: Spawns a Rope Swing TrapPlaceBuiltObjects Trap_TripWireExplosiveBuilt 1: Spawns an Explosive Wire TrapPlaceBuiltObjects Trap_TripWireMolotovBuilt 1: Spawns a Molotov Wire TrapPlaceBuiltObjects WalkwayStraightBuilt 1: Spawns a Wooden PathPlaceBuiltObjects WallBuilt 1: Spawns a Basic WallPlaceBuiltObjects WallBuilt_Doorway 1: Spawns a Wall With DoorPlaceBuiltObjects WallBuilt_Window 1: Spawns a Wall With WindowPlaceBuiltObjects WaterCollector_Built 1: Spawns a Water CollectorPlaceBuiltObjects WeaponRackBuilt 1: Spawns a Weapon RackPlaceBuiltObjects WoodCouch_Built 1: Spawns a CouchPlaceBuiltObjects WoodFrame_Built 1: Spawns a Stick FramePlaceBuiltObjects WorkBenchBuilt 1: Spawns a Bench
Console Commands to Add Items in The Forest
addallitems: Adds all items, save for story items.addallstoryitems: Adds all story items.spawnallpickups: Respawns all items that have been collected.
Any of these items can be added, spawned or removed using the following commands:
additem
29 Bomb31 Circuit Board33 Cloth34 Leaf35 Lizard Meat36 Batteries37 Booze38 Cash41 Wristwatch42 Feather43 Flare44 Flare Gun46 Head47 Leg48 Lighter49 Meds51 Flashlight53 Rock54 Rope56 Weak Spear57 Stick60 Tooth61 Cassette Player63 Pedometer67 Marigold68 Herbal Medicine69 Cassette 171 Molotov74 Survival Guide75 Fire stick (Torch)76 Rabbit Meat77 Live Rabbit78 Log79 Crafted Bow80 Plane Axe81 Tennis Ball82 Throwable Rock83 Arrow86 Rusty Axe87 Crafted Axe88 Modern Axe89 Snack90 Arm91 Coins92 Lizard Skin94 Skull95 Crafted Club96 Club97 Coneflower98 Chicory99 Aloe100 Energy Mix101 Head Bomb103 Aloe Seeds104 Sap107 Flare Gun Ammo109 Sodas112 Twinberries113 Snowberries114 Blueberries117 Cassette 2118 Cassette 4119 Cassette 3120 Cassette 5122 Walkie Talkie123 Generic Meat126 Deer Skin127 Fish129 Rabbit Fur130 Pouch131 Blue Paint132 Orange Paint133 Broken Toy Head134 Broken Toy Arms135 Broken Toy Legs136 Broken Toy Body137 Stealth Armor138 Climbing Axe139 6 Map Cave 2141 Turtle Shell142 Old Pot143 Rebreather144 Air Canisters145 Waterskin147 “The Practical Caver”148 “Summer Edition Yachy”149 “Beneath the Limestone”150 Bible152 “June Boat Picture”153 “Den Mother Picture 1”154 “Sinkhole Picture”155 “Den Mother Picture 2”156 Map 1157 Map 2158 Map 3159 Map 4169 Map Full173 Compass175 Dynamite176 Milk Carton177 Upgraded Spear178 Bones179 Timmy Toy Full180 Katana181 Oyster182 Polaroid Teddy183 Newspaper Stripper185 Rabbit Head186 Boar Head187 Deer Head188 Crocodile Head189 Raccoon Head190 Lizard Head191 Seagull Head192 Squirrel Head193 Tortoise Head194 Goose Head195 Shark Head196 Cave Map197 Passenger Manifest198 Metal Tin Tray199 Snowshoes200 Quiver201 Rabbit Fur Boots202 Fortune203 The Dark Haired Man Book204 Bone Armor205 Coneflower Seeds206 Blueberry Seeds207 Small Generic Meat208 Timmy Drawing209 Definitely Real! Weekly Magainze210 Sahara Employee Keycard212 Medicine213 Energy Drink Mix214 Rock Bag215 Stick Bag216 Artifact Sketch217 Artifact Sketch 2218 Science Magazine219 Megan Polaroid220 Photo Cache 1221 Photo Cache 4222 Photo Cache 5223 Photo Cache 6224 Photo Cache 8225 Photo Cache 3226 Photo Cache 2227 Photo Cache 9229 Shipping Manifest230 Flintlock Pistol231 Flintlock Pistol Ammo232 Flintlock Gun Part 1233 Flintlock Gun Part 2234 Flintlock Gun Part 3235 Flintlock Gun Part 4236 Flintlock Gun Part 5237 Flintlock Gun Part 6238 Flintlock Gun Part 7239 Flintlock Gun Part 8240 Paintbrush242 Elevator Keycard243 Restraining Order244 Termination Letter245 Morgue Report246 Bible Page One247 Bible Page Two248 Megan Crayons249 Artifact Photo250 Artifact Photo251 Megan Drawing Dad252 Megan Drawing Unicorn254 Megan Drawing Dinosaur255 Plane Email256 Megan Photo Email257 Repair Tool258 Polaroid Keycard 1259 Polaroid Keycard 2260 Polaroid Keycard 3261 Chainsaw262 Fuel263 Chainsaw Advertisement265 Machete267 Camcorder269 Camcorder Tape 1270 Camcorder Tape 3271 Camcorder Tape 4272 Camcorder Tape 2273 Camcorder Tape 6274 Camcorder Tape 5275 Mushroom Puffmush276 Mushroom Libertycap277 Mushroom Jack278 Mushroom Deermush279 Mushroom Deermush
Teleport Console Command in The Forest
Lastly, there is a code that will take you to any specific area of The Forest. You must enter Goto
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